Lickweed
A goblin druid hurls fire, acid, and lightning between darting scuttles at the knees of bigger fighters in the pack.
Lickweed is a goblin druid steeped in primal magic, hurling fire and acid one moment and calling on the storm the next, all while scuttling between the legs of bigger fighters.
In play
Lickweed has a +1 status bonus to saves vs. poison.
Goblin Scuttle [Reaction] Trigger A goblin ally ends a move action adjacent to the warrior. Effect The goblin warrior Steps.
Primal Prepared Spells DC 21, attack +12
- Cantrips (2nd) Acid Splash, Electric Arc, Produce Flame, Ray of Frost, Tanglefoot
- 1st Burning Hands, Goblin Pox, Heal
- 2nd Acid Arrow, Flaming Sphere, Heal
Druid Order Spells, 1 Focus Point DC 21
- 2nd Tempest Surge
Reach Spell [Single Action] (Concentrate, Metamagic) If the next action Lickweed takes is to Cast a Spell that has a range, increase that spell's range by 30 feet.
Level 4
Perception +12 · Senses darkvision · Languages Common, Druidic, Goblin, Sylvan · Skills Acrobatics +10, Intimidation +11, Nature +12, Religion +12, Survival +12
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +1 | +2 | +1 | +0 | +4 | +3 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 20 | +9 | +12 | +14 |
HP 65
Speed 25 feet
Actions
- Melee Scythe [Single Action] +9 (deadly d10, Trip), Damage 1d10+1 slashing