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SpellsArcane

Acid Grip

A conjured claw seizes a foe, shoving them off balance while acid burns into the wound and slows their footing after the grip releases.

commonAcidConcentrateManipulate
Conditions
Inflicts:

An ephemeral, taloned hand grips the target, burning it with magical acid. The target takes 2d8 acid damage plus 1d6 persistent acid damage depending on its Reflex save. A creature taking persistent damage from this spell takes a -10-foot status penalty to its Speeds.

Critical Success The creature is unaffected.

Success The creature takes half damage and no persistent damage, and the claw moves it up to 5 feet in a direction of your choice.

Failure The creature takes full damage and persistent damage, and the claw moves it up to 10 feet in a direction of your choice.

Critical Failure The creature takes double damage and full persistent damage, and the claw moves it up to 20 feet in a direction of your choice.

Rank 2 · Traditions Arcane, Primal

Cast 2 actions

Range 120 feet

Save Reflex

Damage 2d8 acid

Heightened

  • Heightened (+2) The initial damage increases by 2d8, and the persistent acid damage increases by 1d6.