Acid Grip
A conjured claw seizes a foe, shoving them off balance while acid burns into the wound and slows their footing after the grip releases.
An ephemeral, taloned hand grips the target, burning it with magical acid. The target takes 2d8 acid damage plus 1d6 persistent acid damage depending on its Reflex save. A creature taking persistent damage from this spell takes a -10-foot status penalty to its Speeds.
Critical Success The creature is unaffected.
Success The creature takes half damage and no persistent damage, and the claw moves it up to 5 feet in a direction of your choice.
Failure The creature takes full damage and persistent damage, and the claw moves it up to 10 feet in a direction of your choice.
Critical Failure The creature takes double damage and full persistent damage, and the claw moves it up to 20 feet in a direction of your choice.
Rank 2 · Traditions Arcane, Primal
Cast 2 actions
Range 120 feet
Save Reflex
Damage 2d8 acid
Heightened
- Heightened (+2) The initial damage increases by 2d8, and the persistent acid damage increases by 1d6.