Janni
A wandering genie of every element walks the Material Plane more than its kin, serving as guide, merchant, or reluctant mercenary.
Wandering genies of all six elements at once, jann walk the Material Plane more often than their kin, serving as guides, merchants, and reluctant mercenaries who would rather travel than fight.
Elemental Endurance A janni can survive on any Elemental Plane for up to 48 hours, after which it takes 1 damage per hour until it leaves or dies.
Arcane Innate Spells DC 21
- 1st Create Water
- 2nd Create Food, Invisibility (x3), Speak with Animals
- 7th Plane Shift (to Astral Plane, Elemental Planes, or Material Plane only)
Level 4
Perception +11 · Senses darkvision · Languages Common; one elemental language (Aquan, Auran, Ignan, or Terran), one planar language (Abyssal, Celestial, or Infernal); telepathy 100 feet · Skills Acrobatics +8, Arcana +10, Crafting +8, Deception +7, Survival +11
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +2 | +2 | +2 | +3 | +1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 20 | +12 | +10 | +11 |
HP 60 · Resistances fire 5
Speed 20 feet, fly 15 feet
Actions
- Melee Scimitar [Single Action] +14 (forceful +1, Sweep), Damage 1d6+10 slashing
- Melee Fist [Single Action] +14 (Agile, Magical, Nonlethal), Damage 1d4+10 bludgeoning
- Ranged Composite shortbow [Single Action] +12 (range 60 ft, deadly 1d10, Propulsive, reload 0), Damage 1d6+5 piercing