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MonstersHumanoid

Green Hag

Animal calls near her are rarely trustworthy — mimicry and a talent for turning invisible make her swamp lair a trap of the senses.

commonHagHumanoid

A green hag is a swamp-dwelling crone who delights in cruelty, luring travelers to ruin with honeyed lies before tearing them apart with venom-slick claws. She wears the marsh like a cloak, slipping invisible between the reeds and the trees.

In play

Sound Imitation A green hag who succeeds at a Deception check to Lie can mimic the sounds of any animal found near her lair. She has a +4 circumstance bonus to this check.

Occult Innate Spells DC 20, attack +14

Level 4

Perception +10 · Senses darkvision · Languages Aklo, Common, Jotun; _tongues_ · Skills Acrobatics +9, Athletics +11, Deception +10, Nature +8, Occultism +8, Stealth +9

STRDEXCONINTWISCHA
+5+3+3+2+2+4
ACFortRefWill
21+11+11+12

HP 70 · Weaknesses cold iron 5

Speed 25 feet, swim 25 feet

Actions

  • Melee Claw [Single Action] +14 (Agile, Magical), Damage 1d10+5 slashing