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Sea Devil Brute
A hulking, shark-toothed enforcer of the sea devils wades into a raid's chaos and flies into a killing frenzy the moment it draws blood.
commonAmphibiousHumanoidSea-Devil
The hulking enforcers of the sea devils, brutes are slabs of shark-toothed muscle that hurl themselves into the water-churning chaos of a raid and do not stop until the bleeding has finished.
Blood Frenzy [Free Action] (Rage) Requirements The sea devil is not fatigued or already in a frenzy. Trigger The sea devil deals bleed damage to a living creature. Effect The sea devil flies into a frenzy that lasts 1 minute.
Level 4
Perception +7 · Senses darkvision, wavesense 30 feet · Languages Aquan; shark commune 150 feet · Skills Athletics +12, Intimidation +9, Survival +9
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +1 | +3 | +0 | +1 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 21 | +13 | +11 | +9 |
HP 60
Speed 25 feet, swim 35 feet
Actions
- Melee Trident [Single Action] +14, Damage 1d8+8 piercing
- Melee Claw [Single Action] +14 (Agile), Damage 1d6+6 slashing
- Melee Jaws [Single Action] +14, Damage 1d8+6 piercing
- Ranged Trident [Single Action] +11 (thrown 20 feet), Damage 1d8+8 piercing