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Air Mephit
A sour, gusting elemental sliver breathes a stinging blast of sand and grit at anything that crosses its path.
commonAirElemental
A petty sliver of elemental air given a sour temper and a sharp tongue, the air mephit darts and gusts where it isn't wanted.
In play
Arcane Innate Spells DC 17
- 1st Gust of Wind
- 2nd Blur
Breath Weapon [Two Actions] (Air, Arcane) The air mephit breathes sand and grit in a 15-foot cone that deals 2d6 slashing damage to each creature within the area (DC 17 basic Reflex save). The air mephit can't use Breath Weapon again for 1d4 rounds.
Level 1
Perception +3 · Senses darkvision · Languages Auran · Skills Acrobatics +7, Stealth +7
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +1 | +4 | +0 | -2 | +0 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 16 | +3 | +19 | +7 |
HP 12 · Immunities bleed, paralyzed, poison, sleep
Speed 20 feet, fly 40 feet
Actions
- Melee Claw [Single Action] +9 (Agile, Finesse), Damage 1d6+1 slashing