/
Showing0entries
Sorted A-ZMonstersHumanoid
Street Skelm
The moment a mark sees past its stolen face, this alley predator drops the act entirely and turns to brute violence to silence the witness.
commonHumanoidSkelm
A shape-shifting con artist of the back alleys, the street skelm wears a borrowed face to fleece its marks and bludgeons anyone who sees through the disguise.
It takes a –1 to all saves vs. emotion effects.
Attack of Opportunity [Reaction]
Change Shape [Single Action] (Concentrate, Occult, Polymorph, Transmutation) The street skelm can take on the appearance of any Medium male humanoid.
Level 3
Perception +8 · Senses scent (imprecise) 30 feet · Languages Aklo, Common · Skills Athletics +9, Deception +9, Intimidation +11, Occultism +8, Stealth +9
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +2 | +3 | +3 | +1 | +4 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 18 | +10 | +9 | +8 |
HP 55 · Weaknesses cold iron 3
Speed 25 feet
Actions
- Melee Fist [Single Action] +12 (Agile, Magical), Damage 1d6+6 bludgeoning plus
- Melee Antler [Single Action] +12 (Magical), Damage 1d10+6 piercing plus
- Melee Staff [Single Action] +13 (two-handed d8), Damage 1d4+7 bludgeoning
- Ranged Rock [Single Action] +9 (range 20 ft), Damage 1d6+6 bludgeoning