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MonstersHumanoid

Street Skelm

The moment a mark sees past its stolen face, this alley predator drops the act entirely and turns to brute violence to silence the witness.

commonHumanoidSkelm

A shape-shifting con artist of the back alleys, the street skelm wears a borrowed face to fleece its marks and bludgeons anyone who sees through the disguise.

It takes a –1 to all saves vs. emotion effects.

Change Shape [Single Action] (Concentrate, Occult, Polymorph, Transmutation) The street skelm can take on the appearance of any Medium male humanoid.

Level 3

Perception +8 · Senses scent (imprecise) 30 feet · Languages Aklo, Common · Skills Athletics +9, Deception +9, Intimidation +11, Occultism +8, Stealth +9

STRDEXCONINTWISCHA
+4+2+3+3+1+4
ACFortRefWill
18+10+9+8

HP 55 · Weaknesses cold iron 3

Speed 25 feet

Actions

  • Melee Fist [Single Action] +12 (Agile, Magical), Damage 1d6+6 bludgeoning plus
  • Melee Antler [Single Action] +12 (Magical), Damage 1d10+6 piercing plus
  • Melee Staff [Single Action] +13 (two-handed d8), Damage 1d4+7 bludgeoning
  • Ranged Rock [Single Action] +9 (range 20 ft), Damage 1d6+6 bludgeoning