Ifrit
A fierce genie of the Plane of Fire sweeps aside lesser foes with a flame-wreathed scimitar, ruling through tyranny and raw might.
The fierce and unforgiving ifrits hail from the Plane of Fire, where they build metropolises and trade centers that draw extraplanar travelers. Many ifrits are tyrannical or warmongering, and most use their might to accomplish their goals, sweeping aside lesser foes with flame-wreathed scimitars.
Level 9
Perception +17 · Senses darkvision · Languages Common, Pyric; _truespeech_ · Skills Arcana +14, Athletics +22, Crafting +14, Deception +19, Diplomacy +17, Intimidation +19, Society +14
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +5 | +3 | +4 | +1 | +2 | +4 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 28 | +18 | +17 | +20 |
HP 175 · Immunities fire · Weaknesses cold 10, water 10
Speed 25 feet
Actions
- Melee Scimitar [Single Action] +21 (reach 10 ft, Fire, Forceful, Magical, Sweep), Damage 2d6+11 slashing plus 2d6 fire
- Melee Fist [Single Action] +20 (reach 10 ft, Agile, Magical), Damage 1d4+11 bludgeoning plus 2d6 fire
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