Hryngar Bombardier
A war-hardened dwarven chemist turns every alchemical innovation into a grenade, forged by an environment that rewards weapons over comfort.
Hryngar chemists have a knack for creating alchemical grenades. Their traditions often motivate them to constantly experiment and innovate, though the hostile nature of their environs tends to focus these innovations on weapons or other tools of war.
The bombardier gains a +2 status bonus to all saves vs. magic and suffers from Light Blindness.
Occult Innate Spells DC 17
- Cantrips (1st): Sigil
- 2nd: Blood Vendetta, Paranoia
Level 1
Perception +4 · Senses darkvision · Languages Common, Dwarven, Sakvroth · Skills Acrobatics +6, Crafting +6, Occultism +6, Stealth +6, Survival +4
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +1 | +3 | +2 | +3 | +1 | -1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 18 | +7 | +8 | +4 |
HP 20
Speed 20 feet
Actions
- Melee Warhammer [Single Action] +4 (Shove), Damage 1d8+1 bludgeoning
- Ranged Alchemical grenade [Single Action] +8 (range 20 ft, Splash), Damage 1d6 acid, cold, or fire
Pathfinder Second Edition material on Narrative Nexus is used under the ORC License or the Open Game License v1.0a, with each entry's notice naming the license that applies. Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.