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Monsters

Yellow Musk Thrall

AC 14

commonMindlessPlant
Lvl -1MindlessPlant
AC
14
HP
12
Perc
+0
Fort
+6
Ref
+0
Will
+2
STR
+3
DEX
-2
CON
+2
INT
-5
WIS
+0
CHA
-2
Speed25 ft
Actions
  • fist +7 1d4+3 bludgeoning plus
AC
14
HP
12
STR
+3
DEX
-2
CON
+2
INT
-5
WIS
+0
CHA
-2

AC 14

Fort +6

Ref +0

Will +2

HP 12

Immunities

mental

Entangling Tendrils (aura) 5 feet. Grasping tendrils extend out from the thrall. When the thrall ends its movement next to a creature, or a creature ends its turn next to the thrall, that creature must succeed at a DC 14 Reflex save or be grabbed by the tendrils.

Speed 25 feet

Melee

[Single Action]

fist +7,

Damage 1d4+3 bludgeoning plus Grab and pollen touch

Limb Extension [Free Action] Trigger The yellow musk thrall is reduced to 4 HP or fewer; Effect Creeper tendrils tear through the thrall's limbs, causing its forearms to tear loose. The thrall's melee reach increases by 5 feet.