Black Scorpion
A wagon-sized arachnid pins prey in crushing pincers while its stinger pumps in venom that leaves victims clumsy and slowed.
A monstrous arachnid the size of a wagon, the black scorpion skitters out of desert sands and ruined vaults to seize prey in vise-like pincers and pump it full of searing venom.
In play
Black Scorpion Venom (Poison) Saving Throw DC 36 Fortitude; Maximum Duration 6 rounds; Stage 1 2d12 poison damage and clumsy 2 (1 round); Stage 2 3d12 poison damage, clumsy 2, and slowed 1 (1 round); Stage 3 4d12 poison damage, clumsy 4, and slowed 2 (1 round)
Greater Constrict [Single Action] 2d12+12 bludgeoning, DC 36
Rapid Stinging [Two Actions] The black scorpion makes three stinger Strikes, each against a different target.
Level 15
Perception +27 · Senses darkvision, tremorsense (imprecise) 90 feet · Skills Athletics +30
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +9 | +4 | +6 | -5 | +6 | -4 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 38 | +29 | +25 | +25 |
HP 275
Speed 50 feet
Actions
- Melee Pincer [Single Action] +30 (reach 30 ft, Agile), Damage 3d12+15 slashing plus
- Melee Stinger [Single Action] +30 (reach 30 ft), Damage 3d8+15 piercing