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Soul Skelm
An antlered predator hunts memory and identity rather than flesh, vanishing and probing minds to strip victims of who they are.
commonFiendHumanoidSkelm
A predator that hunts not flesh but the self, the soul skelm wears the antlered shape of a thing that was once a person and feeds on stolen memories and identities.
It takes a –2 penalty to all saves vs. emotion effects.
In play
Occult Innate Spells DC 29
- 2nd Invisibility (at will), Silence (at will)
- 4th Dimension Door (at will)
- 5th Harm, Illusory Creature, Mind Probe, Modify Memory
- 7th Plane Shift (self only; Astral or Material Plane only)
Level 10
Perception +19 · Senses darkvision, scent (imprecise) 30 feet · Languages Aklo, Common · Skills Athletics +22, Deception +21, Occultism +19, Society +19, Stealth +17
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +6 | +3 | +5 | +3 | +5 | +7 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 29 | +19 | +17 | +21 |
HP 170 · Immunities possession · Weaknesses cold iron 10
Speed 30 feet
Actions
- Melee Fist [Single Action] +22 (Agile, Evil, Magical), Damage 2d8+12 bludgeoning plus
- Melee Antler [Single Action] +22 (Evil, Magical), Damage 2d12+12 piercing plus
- Melee Spiked chain [Single Action] +23 (Disarm, Evil, Magical, Trip), Damage 2d8+12 slashing plus