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Monsters

Soul Skelm

AC 29

commonFiendHumanoidSkelm
Lvl 10FiendHumanoidSkelm
AC
29
HP
170
Perc
+19
Fort
+19
Ref
+17
Will
+21
STR
+6
DEX
+3
CON
+5
INT
+3
WIS
+5
CHA
+7
Speed30 ft
Actions
  • fist +22 2d8+12 bludgeoning plus
  • antler +22 2d12+12 piercing plus
  • spiked chain +23 2d8+12 slashing plus
AC
29
HP
170
STR
+6
DEX
+3
CON
+5
INT
+3
WIS
+5
CHA
+7

AC 29

Fort +19

Ref +17

Will +21

–2 to all saves vs. emotion effects

HP 170

Immunities

possession

Speed 30 feet

Melee

[Single Action]

fist +22 (Agile, Evil, Magical),

Damage 2d8+12 bludgeoning plus Grab

Melee

[Single Action]

antler +22 (Evil, Magical),

Damage 2d12+12 piercing plus Knockdown

Melee

[Single Action]

spiked chain +23 (Disarm, Evil, Magical, Trip),

Damage 2d8+12 slashing plus Knockdown

Occult Innate Spells DC 29

  • 2nd

Invisibility (at will), Silence (at will)

  • 4th

Dimension Door (at will)

  • 5th

Harm, Illusory Creature, Mind Probe, Modify Memory

  • 7th

Plane Shift (self only; Astral or Material Plane only)