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MonstersFiend

Soul Skelm

An antlered predator hunts memory and identity rather than flesh, vanishing and probing minds to strip victims of who they are.

commonFiendHumanoidSkelm

A predator that hunts not flesh but the self, the soul skelm wears the antlered shape of a thing that was once a person and feeds on stolen memories and identities.

It takes a –2 penalty to all saves vs. emotion effects.

In play

Occult Innate Spells DC 29

Level 10

Perception +19 · Senses darkvision, scent (imprecise) 30 feet · Languages Aklo, Common · Skills Athletics +22, Deception +21, Occultism +19, Society +19, Stealth +17

STRDEXCONINTWISCHA
+6+3+5+3+5+7
ACFortRefWill
29+19+17+21

HP 170 · Immunities possession · Weaknesses cold iron 10

Speed 30 feet

Actions

  • Melee Fist [Single Action] +22 (Agile, Evil, Magical), Damage 2d8+12 bludgeoning plus
  • Melee Antler [Single Action] +22 (Evil, Magical), Damage 2d12+12 piercing plus
  • Melee Spiked chain [Single Action] +23 (Disarm, Evil, Magical, Trip), Damage 2d8+12 slashing plus