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Snapping Turtle

An armored ambusher lurks in murky water, clamping down for a second crushing bite or withdrawing into a near-unbreakable shell.

commonAnimal

A snapping turtle is a slow, armored ambusher that lurks in murky water and clamps down on anything that strays within reach of its beaked jaws.

Clench Jaws [Single Action] Requirements The snapping turtle damaged a creature with a jaws Strike in its previous action; Effect The snapping turtle clenches its jaws down and automatically deals an additional 1d4 bludgeoning damage to the creature it just bit.

Shell Defense [Single Action] The snapping turtle retracts its limbs and head into its shell and ends its turn. This increases its AC to 18, but it can't act except to reemerge, which it can do as a single action.

Level -1

Perception +3 · Senses low-light vision, scent (imprecise) 30 feet · Skills Athletics +5, Stealth +3

STRDEXCONINTWISCHA
+1-1+4-4+1-2
ACFortRefWill
16+8+1+3

HP 9

Speed 10 feet, swim 20 feet

Actions

  • Melee Jaws [Single Action] +6, Damage 1d4+2 piercing