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Snapping Turtle
AC 16
commonAnimal
Lvl -1Animal
- AC
- 16
- HP
- 9
- Perc
- +3
- Fort
- +8
- Ref
- +1
- Will
- +3
- STR
- +1
- DEX
- -1
- CON
- +4
- INT
- -4
- WIS
- +1
- CHA
- -2
Speed10 ft, swim 20 ft
Actions
- jaws +6 1d4+2 piercing
- AC
- 16
- HP
- 9
- STR
- +1
- DEX
- -1
- CON
- +4
- INT
- -4
- WIS
- +1
- CHA
- -2
AC 16
Fort +8
Ref +1
Will +3
HP 9
Speed 10 feet, swim 20 feet
Melee
[Single Action]
jaws +6,
Damage 1d4+2 piercing
Clench Jaws [Single Action] Requirements The snapping turtle damaged a creature with a jaws Strike in its previous action; Effect The snapping turtle clenches its jaws down and automatically deals an additional 1d4 bludgeoning damage to the creature it just bit.
Shell Defense [Single Action] The snapping turtle retracts its limbs and head into its shell and ends its turn. This increases its AC to 18, but it can't act except to reemerge, which it can do as a single action.