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Cecaelia Trapper

AC 24

commonAmphibiousHumanoid
Lvl 5AmphibiousHumanoid
AC
24
HP
53
Perc
+11
Fort
+10
Ref
+15
Will
+11
STR
+4
DEX
+4
CON
+3
INT
-1
WIS
+2
CHA
+0
Speed20 ft, swim 35 ft
Actions
  • longspear +15 2d8+7 piercing reach 10 ft
  • tentacle +15 2d4+7 bludgeoning plus reach 10 ft
AC
24
HP
53
STR
+4
DEX
+4
CON
+3
INT
-1
WIS
+2
CHA
+0

AC 24

Fort +10

Ref +15

Will +11

HP 53

Speed 20 feet, swim 35 feet

Melee

[Single Action]

longspear +15 (Magical, reach 10 feet),

Damage 2d8+7 piercing

Melee

[Single Action]

tentacle +15 (Agile, reach 10 feet),

Damage 2d4+7 bludgeoning plus Grab

Cecaelia Jet [Two Actions] (Move) The cecaelia moves up to 140 feet in a straight line through the water.

Hurl Net [Single Action] Requirements The cecaelia is holding a net in two appendages; Effect The cecaelia hurls their net, attempting to hamper a foe. The cecaelia makes a ranged Strike (with a +15 modifier) against a Medium or smaller creature within 20 feet. On a hit, the target is flat-footed and takes a –10-foot circumstance penalty to its Speeds.