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Cecaelia Trapper
AC 24
commonAmphibiousHumanoid
Lvl 5AmphibiousHumanoid
- AC
- 24
- HP
- 53
- Perc
- +11
- Fort
- +10
- Ref
- +15
- Will
- +11
- STR
- +4
- DEX
- +4
- CON
- +3
- INT
- -1
- WIS
- +2
- CHA
- +0
Speed20 ft, swim 35 ft
Actions
- longspear +15 2d8+7 piercing reach 10 ft
- tentacle +15 2d4+7 bludgeoning plus reach 10 ft
- AC
- 24
- HP
- 53
- STR
- +4
- DEX
- +4
- CON
- +3
- INT
- -1
- WIS
- +2
- CHA
- +0
AC 24
Fort +10
Ref +15
Will +11
HP 53
Speed 20 feet, swim 35 feet
Melee
[Single Action]
longspear +15 (Magical, reach 10 feet),
Damage 2d8+7 piercing
Melee
[Single Action]
tentacle +15 (Agile, reach 10 feet),
Damage 2d4+7 bludgeoning plus Grab
Cecaelia Jet [Two Actions] (Move) The cecaelia moves up to 140 feet in a straight line through the water.
Hurl Net [Single Action] Requirements The cecaelia is holding a net in two appendages; Effect The cecaelia hurls their net, attempting to hamper a foe. The cecaelia makes a ranged Strike (with a +15 modifier) against a Medium or smaller creature within 20 feet. On a hit, the target is flat-footed and takes a –10-foot circumstance penalty to its Speeds.