Cecaelia Trapper
A half-octopus ambusher lurks in the shallows and lets a flung net do the work its tentacles are waiting to finish.
Half humanoid and half octopus, the cecaelia trapper lurks in the shallows and waits for prey to drift close. When the moment comes, a flung net does the work that the trapper's tentacles finish.
Cecaelia Jet [Two Actions] (Move) The cecaelia moves up to 140 feet in a straight line through the water.
Hurl Net [Single Action] Requirements The cecaelia is holding a net in two appendages; Effect The cecaelia hurls their net, attempting to hamper a foe. The cecaelia makes a ranged Strike (with a +15 modifier) against a Medium or smaller creature within 20 feet. On a hit, the target is flat-footed and takes a –10-foot circumstance penalty to its Speeds.
Level 5
Perception +11 · Senses darkvision, wavesense (imprecise) 10 feet · Languages Aquan, Common · Skills Acrobatics +13, Athletics +11, Stealth +13, Survival +9
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +4 | +3 | -1 | +2 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 24 | +10 | +15 | +11 |
HP 53
Speed 20 feet, swim 35 feet
Actions
- Melee Longspear [Single Action] +15 (reach 10 ft, Magical), Damage 2d8+7 piercing
- Melee Tentacle [Single Action] +15 (reach 10 ft, Agile), Damage 2d4+7 bludgeoning plus