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MonstersConstruct

Clockwork Dragon

A clockwork marvel built to fly and kill ticks down toward a final act of self-destruction the instant it's brought low.

rareClockworkConstructMindless

Clockwork dragons are marvels of clockwork design — powerful masterpieces with the ability to fly, making them versatile and dangerous killers.

In play

Self-Destruct [Reaction] A clockwork dragon must use this reaction unless specifically programmed otherwise by its creator; Trigger The clockwork dragon is reduced to 0 Hit Points; Effect The dragon screeches to a stop and emits a steady, loud ticking sound.

Level 16

Perception +28 · Senses darkvision · Skills Acrobatics +29, Athletics +33

STRDEXCONINTWISCHA
+9+5+5-5+4-5
ACFortRefWill
39+30+28+25

HP 265 · Immunities bleed, death effects, disease, doomed, drained, fatigued, healing, mental, nonlethal attacks, paralyzed, poison, sickened, spirit, unconscious, vitality, void · Resistances physical 15 (except adamantine or orichalcum) · Weaknesses electricity 15, orichalcum 15

Speed 40 feet, fly 120 feet

Actions

  • Melee Adamantine jaws [Single Action] +33 (reach 15 ft), Damage 3d12+17 piercing
  • Melee Adamantine claw [Single Action] +33 (reach 10 ft, Agile), Damage 3d8+17 slashing
  • Melee Tail [Single Action] +31 (reach 20 ft), Damage 3d12+15 bludgeoning
  • Melee Wing [Single Action] +31 (reach 15 ft, Agile), Damage 2d10+15 piercing