Graveknight Champion
Once the servant of a deity, the graveknight champion returned as an undead after a life cut short in service to their god.
- AC
- 38
- HP
- 275
- Perc
- +27
- Fort
- +28
- Ref
- +26
- Will
- +25
- STR
- +8
- DEX
- +4
- CON
- +5
- INT
- +2
- WIS
- +4
- CHA
- +6
- greatpick +30 3d10+16 slashing
- fist +30 3d6+16 bludgeoning
- composite shortbow +28 3d6+10 piercing 60 ft
- AC
- 38
- HP
- 275
- STR
- +8
- DEX
- +4
- CON
- +5
- INT
- +2
- WIS
- +4
- CHA
- +6
Once the servant of a deity, the graveknight champion returned as an undead after a life cut short in service to their god.
AC 38
Fort +28
Ref +26
Will +25
HP 275
(rejuvenation, void healing)
Immunities
bleed, death, disease, fire, paralyzed, poison, unconscious
Clutching Armor [Reaction] (arcane) Trigger A creature attempts to move away from the graveknight champion; Effect The graveknight champion's armor animates and attempts to Grab the triggering creature. It makes an Athletics check to Grapple at +29. The armor can continue to Grapple the creature normally. Since the armor is grappling the creature, the graveknight doesn't need a free hand to do so.
Reactive Strike [Reaction]
Speed 25 feet