Graveknight Champion
A deity's fallen servant returned as animate armor that grapples anyone who tries to flee its reach, chains ready to drag them back.
Once the servant of a deity, the graveknight champion returned as an undead after a life cut short in service to their god.
In play
Clutching Armor [Reaction] (arcane) Trigger A creature attempts to move away from the graveknight champion; Effect The graveknight champion's armor animates and attempts to Grab the triggering creature. It makes an Athletics check to Grapple at +29. The armor can continue to Grapple the creature normally. Since the armor is grappling the creature, the graveknight doesn't need a free hand to do so.
Reactive Strike [Reaction]
Level 15
Perception +27 · Senses darkvision · Languages Common, Necril · Skills Athletics +31, Deity Lore +27, Intimidation +29, Religion +27
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +8 | +4 | +5 | +2 | +4 | +6 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 38 | +28 | +26 | +25 |
HP 275 · Immunities bleed, death, disease, fire, paralyzed, poison, unconscious
Speed 25 feet
Actions
- Melee Greatpick [Single Action] +30 (fatal d12, fire, magical), Damage 3d10+16 slashing plus 1d6 fire
- Melee Fist [Single Action] +30 (Agile, fire, magical), Damage 3d6+16 bludgeoning plus 1d6 fire
- Ranged Composite shortbow [Single Action] +28 (range 60 ft, deadly d10, fire, magical, reload 0), Damage 3d6+10 piercing plus 1d6 fire
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