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Mammoth Squid

A titanic deep-sea squid drags whole ships under with arms longer than a mainmast, crushing anything its coils can reach.

uncommonAnimalAquatic

A titan of the lightless deep, the mammoth squid drags whole ships beneath the waves with arms longer than a mainmast. Sailors who glimpse its beak rising from the dark rarely live to describe it.

In play

Capsize [Single Action] (Attack) The mammoth squid tries to capsize an adjacent aquatic vessel of its size or smaller. It must succeed at a DC 40 Athletics check (reduce the DC by 10 for each size smaller the vessel is than the mammoth squid) or the pilot's Sailing Lore DC, whichever is higher.

Constrict [Single Action] 2d12+14 bludgeoning, DC 34.

Level 14

Perception +26 · Senses darkvision · Skills Athletics +31, Stealth +28

STRDEXCONINTWISCHA
+8+2+8-4+3+3
ACFortRefWill
36+28+22+26

HP 255 · Resistances cold 15

Speed swim 40 feet

Actions

  • Melee Arm [Single Action] +28 (reach 40 ft), Damage 3d10+14 bludgeoning plus
  • Melee Tentacle [Single Action] +28 (reach 60 ft, Agile), Damage 3d8+10 bludgeoning plus
  • Melee Beak [Single Action] +28 (reach 20 ft), Damage 3d12+14 piercing