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Monsters

Sea Serpent

These fabled beasts resemble massive snakes with long rows of finned spines down their back.

commonAnimalAquatic
Lvl 12AnimalAquatic
AC
35
HP
210
Perc
+22
Fort
+25
Ref
+21
Will
+21
STR
+8
DEX
+4
CON
+6
INT
-4
WIS
+2
CHA
+0
Speed20 ft, swim 60 ft
Actions
  • jaws +27 3d10+14 piercing plus reach 20 ft
  • tail +27 2d10+14 bludgeoning plus reach 30 ft
  • water spout +25 2d6+12 bludgeoning 100 ft
AC
35
HP
210
STR
+8
DEX
+4
CON
+6
INT
-4
WIS
+2
CHA
+0

These fabled beasts resemble massive snakes with long rows of finned spines down their back. Temperamental and territorial, sea serpents can capsize a boat with ease, and most won't hesitate to do so when hungry or threatened.

AC 35

Fort +25

Ref +21

Will +21

HP 210

Speed 20 feet, swim 60 feet

Melee

[Single Action]

jaws +27 (reach 20 feet),

Damage 3d10+14 piercing plus Grab

Melee

[Single Action]

tail +27 (Agile, reach 30 feet),

Damage 2d10+14 bludgeoning plus Grab

Ranged

[Single Action]

water spout +25 (Brutal, range increment 100 feet, Water),

Damage 2d6+12 bludgeoning plus sea serpent algae

Capsize [Single Action] (Attack) The sea serpent attempts to capsize an aquatic vessel of its size or smaller that it's adjacent to.