Sea Serpent
A temperamental, territorial sea serpent capsizes boats without hesitation whenever the hungry mood strikes it.
These fabled beasts resemble massive snakes with long rows of finned spines down their back. Temperamental and territorial, sea serpents can capsize a boat with ease, and most won't hesitate to do so when hungry or threatened.
In play
Its jaws and tail Strikes each deal their damage plus Grab, and its water spout deals its bludgeoning damage plus sea serpent algae.
Capsize [Single Action] (Attack) The sea serpent attempts to capsize an aquatic vessel of its size or smaller that it's adjacent to.
Level 12
Perception +22 · Senses darkvision · Skills Acrobatics +18, Athletics +26, Stealth +28
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +8 | +4 | +6 | -4 | +2 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 35 | +25 | +21 | +21 |
HP 210
Speed 20 feet, swim 60 feet
Actions
- Melee Jaws [Single Action] +27 (reach 20 ft), Damage 3d10+14 piercing plus
- Melee Tail [Single Action] +27 (reach 30 ft, Agile), Damage 2d10+14 bludgeoning plus
- Ranged Water spout [Single Action] +25 (range 100 ft, Brutal, Water), Damage 2d6+12 bludgeoning
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