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MonstersGiant

Great Cyclops

A gigantic loner cyclops turns its uncontrolled visions of the future into moments of sudden, devastating combat brutality.

uncommonGiantHumanoidMutant

Gigantic loners, the great cyclopes are their lesser kin writ large. They're stronger and more violent, but their uncontrolled vision of possible futures has driven them beyond reason.

In play

Ferocity [Reaction]

Flash of Brutality [Free Action] (fortune, occult) Frequency once per day, and recharges when the great cyclops uses Ferocity; Trigger The great cyclops succeeds at an attack roll; Effect The attack becomes a critical success.

Level 12

Perception +22 · Senses low-light vision · Languages Common, Cyclops, Jotun · Skills Athletics +25, any one Lore +18, Survival +22

STRDEXCONINTWISCHA
+7+1+6-2+4-1
ACFortRefWill
32+25+19+22

HP 235

Speed 40 feet

Actions

  • Melee Greatclub [Single Action] +25 (reach 15 ft, Backswing, Shove), Damage 3d10+13 bludgeoning
  • Melee Horn [Single Action] +25 (reach 15 ft), Damage 2d10+13 piercing
  • Melee Fist [Single Action] +25 (reach 15 ft, Agile), Damage 3d4+13 bludgeoning
  • Ranged Rock [Single Action] +23 (range 120 ft, Brutal), Damage 4d6+7 bludgeoning