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Hantu Belian

A restless tiger spirit prowling the edge of town curdles calm into panic, its presence enough to send bystanders into turmoil.

uncommonBeastHantuIncorporealSpirit

A hantu belian is a restless tiger-spirit that prowls the edges of human settlements, its presence sowing dread and chaos in everything that crosses its path. Where it walks, calm curdles into panic.

Unrest Aura (emotion, enchantment, mental, occult) 30 feet. A creature that enters the emanation must attempt a DC 27 Will save. On a failure, the creature is confused until the end of its next turn (1 minute on a critical failure). During this confusion, the creature attempts to cause turmoil, using its actions to create disarray in its general vicinity by throwing around objects or scaring passersby. A creature that succeeds at its save is immune to all hantu belians' unrest auras for 1 hour.

Level 11

Perception +24 · Senses darkvision · Languages Common · Skills Acrobatics +23, Athletics +20, Medicine +22, Stealth +19

STRDEXCONINTWISCHA
-5+6+0+0+5+7
ACFortRefWill
27+19+21+24

HP 150 · Immunities death effects, disease, paralyzed, poison, precision, unconscious · Resistances all damage 10 (except force or _ghost touch_, double resistance vs. non-magical)

Speed fly 35 feet

Actions

  • Melee Claw [Single Action] +22 (Agile, Finesse, Magical), Damage 2d6+13 slashing
  • Melee Beak [Single Action] +22 (Finesse, Magical), Damage 2d8+13 piercing