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Elemental Inferno
Walking conflagrations of unimaginably hot fire, elemental infernos are harbingers of destruction and heedless chaos.
commonElementalFire
Lvl 11ElementalFire
- AC
- 31
- HP
- 210
- Perc
- +20
- Fort
- +21
- Ref
- +23
- Will
- +19
- STR
- +6
- DEX
- +6
- CON
- +5
- INT
- +0
- WIS
- +3
- CHA
- +0
Speed70 ft
Actions
- tendril +24 2d10+12 fire reach 15 ft
- fire mote +24 2d10+6 fire 60 ft
- AC
- 31
- HP
- 210
- STR
- +6
- DEX
- +6
- CON
- +5
- INT
- +0
- WIS
- +3
- CHA
- +0
Walking conflagrations of unimaginably hot fire, elemental infernos are harbingers of destruction and heedless chaos. More tactical than many elementals, the infernos will set entire cities ablaze to confuse enemies.
AC 31
Fort +21
Ref +23
Will +19
HP 210
(explosion)
Immunities
bleed, fire, paralyzed, poison, sleep
Explosion (fire) When the elemental inferno dies, it explodes, dealing 7d6 fire damage to each creature in a 10-foot emanation (DC 30 basic Reflex save).
Intense Heat (aura, fire) 10 feet, 7d6 fire, DC 28 basic Reflex
Speed 70 feet
Melee
[Single Action]
tendril +24 (reach 15 feet),
Damage 2d10+12 fire plus 3d8 persistent fire