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Ghost Mage
A wizard who died with work incomplete might become a ghost mage.
commonGhostIncorporealSpiritUndeadUnholy
Lvl 10GhostIncorporealSpiritUndeadUnholy
- AC
- 27
- HP
- 135
- Perc
- +17
- Fort
- +16
- Ref
- +19
- Will
- +22
- STR
- -5
- DEX
- +3
- CON
- +0
- INT
- +6
- WIS
- +3
- CHA
- +6
Speedfly 25 ft
Actions
- ghostly hand +21 2d8+12 void
- AC
- 27
- HP
- 135
- STR
- -5
- DEX
- +3
- CON
- +0
- INT
- +6
- WIS
- +3
- CHA
- +6
A wizard who died with work incomplete might become a ghost mage.
AC 27
Fort +16
Ref +19
Will +22
HP 135
(rejuvenation, void healing)
Immunities
bleed, death effects, disease, paralyzed, poison, precision, unconscious
Rejuvenation (divine) Completing the ghost mage's project allows it to move on to the afterlife.
Speed fly 25 feet
Melee
[Single Action]
ghostly hand +21 (Agile, Finesse, Magical),
Damage 2d8+12 void