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Monsters

Ghost Mage

A wizard who died with work incomplete might become a ghost mage.

commonGhostIncorporealSpiritUndeadUnholy
Lvl 10GhostIncorporealSpiritUndeadUnholy
AC
27
HP
135
Perc
+17
Fort
+16
Ref
+19
Will
+22
STR
-5
DEX
+3
CON
+0
INT
+6
WIS
+3
CHA
+6
Speedfly 25 ft
Actions
  • ghostly hand +21 2d8+12 void
AC
27
HP
135
STR
-5
DEX
+3
CON
+0
INT
+6
WIS
+3
CHA
+6

A wizard who died with work incomplete might become a ghost mage.

AC 27

Fort +16

Ref +19

Will +22

HP 135

(rejuvenation, void healing)

Immunities

bleed, death effects, disease, paralyzed, poison, precision, unconscious

Rejuvenation (divine) Completing the ghost mage's project allows it to move on to the afterlife.

Speed fly 25 feet

Melee

[Single Action]

ghostly hand +21 (Agile, Finesse, Magical),

Damage 2d8+12 void