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Shanrigol Behemoth
AC 27 all-around vision
uncommonAberrationUndead
Lvl 9AberrationUncommonUndead
- AC
- 27
- HP
- 140
- Perc
- +18
- Fort
- +21
- Ref
- +18
- Will
- +16
- STR
- +7
- DEX
- +4
- CON
- +3
- INT
- -4
- WIS
- +3
- CHA
- -5
Speed30 ft, swim 20 ft, climb 20 ft
Actions
- fleshy slap +21 2d10+11 bludgeoning plus reach 15 ft
- bone shard +18 1d12+11 bludgeoning 30 ft
- web +18 30 ft
- AC
- 27
- HP
- 140
- STR
- +7
- DEX
- +4
- CON
- +3
- INT
- -4
- WIS
- +3
- CHA
- -5
AC 27 all-around vision
Fort +21
Ref +18
Will +16
HP 140
(negative healing)
Immunities
death effects, disease, paralyzed, poison, unconscious
Necrotic Decay (divine, necromancy, negative) When the shanrigol behemoth dies, its flesh rots away and sublimates into a foul-smelling gas that fills a 5-foot emanation around the body. This gas deals 9d6 negative damage to creatures in this area as their flesh curdles and rots as well (DC 27 basic Fortitude save).
Speed 30 feet, climb 20 feet, swim 20 feet
Melee
[Single Action]
fleshy slap +21 (Forceful, reach 15 feet),
Damage 2d10+11 bludgeoning plus Grab