Sarcovalt Swarm
A seething tide of diseased vermin rolls over anything in its path, trailing a miasma that leaves survivors more vulnerable to sickness.
A sarcovalt swarm is a seething tide of diseased vermin moving as one body, a living plague that rolls over anything in its path and leaves sickness in its wake.
In play
Aura of Blight (aura) 15 feet. The sarcovalt is surrounded by a miasma of infection. An enemy that enters or ends their turn in the aura must attempt a DC 19 Fortitude save.
- Success The creature is unaffected and becomes temporarily immune to the aura for 1 minute.
- Failure Until the end of its next turn, the creature takes a –1 circumstance penalty to saves against disease effects.
Level 9
Perception +19 · Senses darkvision, lifesense (imprecise) 60 feet · Languages Chthonian, Necril; telepathy 30 feet · Skills Acrobatics +20, Athletics +18, Intimidation +18, Stealth +20
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +2 | +6 | +4 | +0 | +3 | -1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 27 | +17 | +21 | +16 |
HP 155 · Immunities disease, grabbed, poison, precision, prone, restrained, sickened, swarm mind · Resistances bludgeoning 5, piercing 10, slashing 10 · Weaknesses area damage 10, holy 10, splash damage 10
Speed 20 feet, climb 20 feet, fly 40 feet
Abilities
- Aura of Blight (aura) 15 feet. he sarcovalt is surrounded by a miasma of infection. An enemy that enters or ends their turn in the aura must attempt a DC 19 Fortitude save.