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Sarcovalt Swarm

A seething tide of diseased vermin rolls over anything in its path, trailing a miasma that leaves survivors more vulnerable to sickness.

commonFiendSwarmUnholy

A sarcovalt swarm is a seething tide of diseased vermin moving as one body, a living plague that rolls over anything in its path and leaves sickness in its wake.

In play

Aura of Blight (aura) 15 feet. The sarcovalt is surrounded by a miasma of infection. An enemy that enters or ends their turn in the aura must attempt a DC 19 Fortitude save.

  • Success The creature is unaffected and becomes temporarily immune to the aura for 1 minute.
  • Failure Until the end of its next turn, the creature takes a –1 circumstance penalty to saves against disease effects.

Level 9

Perception +19 · Senses darkvision, lifesense (imprecise) 60 feet · Languages Chthonian, Necril; telepathy 30 feet · Skills Acrobatics +20, Athletics +18, Intimidation +18, Stealth +20

STRDEXCONINTWISCHA
+2+6+4+0+3-1
ACFortRefWill
27+17+21+16

HP 155 · Immunities disease, grabbed, poison, precision, prone, restrained, sickened, swarm mind · Resistances bludgeoning 5, piercing 10, slashing 10 · Weaknesses area damage 10, holy 10, splash damage 10

Speed 20 feet, climb 20 feet, fly 40 feet

Abilities

  • Aura of Blight (aura) 15 feet. he sarcovalt is surrounded by a miasma of infection. An enemy that enters or ends their turn in the aura must attempt a DC 19 Fortitude save.

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