Cuckoo Hag
Cuckoo hags seek out youths who are unhappy with their lives, disguising themselves as a trusted figure such as a friend or family member.
- AC
- 28
- HP
- 170
- Perc
- +18
- Fort
- +16
- Ref
- +19
- Will
- +18
- STR
- +5
- DEX
- +4
- CON
- +3
- INT
- +4
- WIS
- +3
- CHA
- +6
- claw +20 2d8+8 slashing
- AC
- 28
- HP
- 170
- STR
- +5
- DEX
- +4
- CON
- +3
- INT
- +4
- WIS
- +3
- CHA
- +6
Cuckoo hags seek out youths who are unhappy with their lives, disguising themselves as a trusted figure such as a friend or family member. These hags then weave magical, idealized worlds out of illusions and dream stuff to trap their victims.
AC 28
Fort +16
Ref +19
Will +18
+1 status to all saves vs. magic
HP 170
Immunities
sleep
Sound Imitation A cuckoo hag who succeeds at a Deception check to Lie can mimic the sound of any feminine voice they have heard (in cases where this may be unclear, the GM is the final arbiter) and have a +4 circumstance bonus to this check.
Speed 25 feet
Melee
[Single Action]
claw +20 (Agile, Magical),
Damage 2d8+8 slashing plus 1d6 spirit