Mix Couatl
A radiant feathered serpent trades secrets of survival and craft with nascent peoples, shepherding them gently toward wisdom.
A feathered serpent that comes to nascent peoples as teacher and benefactor, the mix couatl trades secrets of survival and craft for the chance to shepherd a society toward wisdom.
In play
Primal Innate Spells DC 26, attack +18
- Cantrips (4th) Guidance, Light, Produce Flame, Stabilize
- 1st Create Water, Mending
- 2nd Detect Alignment (at will), Invisibility (self only), Speak with Animals
- 3rd Heal, Mind Reading (at will)
- 4th Fireball, Speak with Plants
- 7th Plane Shift (self only)
Constrict [Single Action] 2d10+4 bludgeoning, DC 26
Gift of Knowledge When a mix couatl casts modify memory on a willing creature, the mix couatl can Sustain the Spell to modify memories for up to 60 continuous minutes.
Level 8
Perception +19 · Senses darkvision · Languages Celestial, Common, Draconic; telepathy 100 feet · Skills Acrobatics +15, Arcana +18, Diplomacy +20, Nature +21, Occultism +18, Society +16, Stealth +17, Survival +15
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +6 | +3 | +4 | +4 | +5 | +4 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 27 | +14 | +15 | +19 |
HP 135
Speed 15 feet, fly 50 feet
Actions
- Melee Jaws [Single Action] +20 (Magical), Damage 2d10+9 piercing