Young Omen Dragon
This fate-touched wyrm bends probability itself, forcing an attacker to reroll a strike and settle for the worse result.
Fate is a fickle matter on Golarion. Even with prophecy broken on the world, there are ways to look to the immediate future or acquire a vague sense of long-term events.
The young omen dragon gains a +2 status bonus to all saves vs. occult magic.
Untethered to Fate The dragon can choose to negate any fortune or misfortune effects that would affect them; other creatures remain affected normally.
Challenge Fate [Reaction] (misfortune, occult) Trigger The dragon is targeted by an attack; Effect This fate is not set in stone. The attacker rolls the triggering attack twice and uses the worse result.
Level 7
Perception +15 · Senses darkvision, scent (imprecise) 60 feet · Languages Common, Draconic · Skills Acrobatics +14, Athletics +16, Diplomacy +13, Fortune-Telling Lore +19, Lore +17, Occultism +17, Society +17
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +5 | +3 | +4 | +6 | +4 | +2 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 24 | +15 | +14 | +17 |
HP 100 · Immunities confused, doomed, paralyzed, sleep
Speed 40 feet, fly 100 feet
Actions
- Melee Jaws [Single Action] +16 (reach 10 ft, Magical), Damage 2d8+5 piercing plus 1d8 mental
- Melee Claw [Single Action] +16 (Agile, Magical), Damage 2d6+5 slashing plus 1d8 mental
- Melee Tail [Single Action] +14 (reach 15 ft, Magical), Damage 2d8+5 bludgeoning plus 1d8 mental
- Melee Wing [Single Action] +14 (reach 10 ft, Agile, Magical), Damage 1d8+5 slashing plus 1d8 mental