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Young Omen Dragon

This fate-touched wyrm bends probability itself, forcing an attacker to reroll a strike and settle for the worse result.

commonDragonOccult

Fate is a fickle matter on Golarion. Even with prophecy broken on the world, there are ways to look to the immediate future or acquire a vague sense of long-term events.

The young omen dragon gains a +2 status bonus to all saves vs. occult magic.

Untethered to Fate The dragon can choose to negate any fortune or misfortune effects that would affect them; other creatures remain affected normally.

Challenge Fate [Reaction] (misfortune, occult) Trigger The dragon is targeted by an attack; Effect This fate is not set in stone. The attacker rolls the triggering attack twice and uses the worse result.

Level 7

Perception +15 · Senses darkvision, scent (imprecise) 60 feet · Languages Common, Draconic · Skills Acrobatics +14, Athletics +16, Diplomacy +13, Fortune-Telling Lore +19, Lore +17, Occultism +17, Society +17

STRDEXCONINTWISCHA
+5+3+4+6+4+2
ACFortRefWill
24+15+14+17

HP 100 · Immunities confused, doomed, paralyzed, sleep

Speed 40 feet, fly 100 feet

Actions

  • Melee Jaws [Single Action] +16 (reach 10 ft, Magical), Damage 2d8+5 piercing plus 1d8 mental
  • Melee Claw [Single Action] +16 (Agile, Magical), Damage 2d6+5 slashing plus 1d8 mental
  • Melee Tail [Single Action] +14 (reach 15 ft, Magical), Damage 2d8+5 bludgeoning plus 1d8 mental
  • Melee Wing [Single Action] +14 (reach 10 ft, Agile, Magical), Damage 1d8+5 slashing plus 1d8 mental

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