One Eye Phantom
A restless, half-formed spirit glares from a single baleful eye, splashing caustic ectoplasm on anyone who lands a melee strike against it.
A one eye phantom is a restless spirit congealed from ectoplasm, a single baleful eye glaring out of its half-formed shape. Strike it and it weeps caustic slime; kill it the wrong way and it slips free toward the afterlife it was denied.
In play
Ectoplasmic Bleed If a creature hits the phantom with a melee Strike, the creature is splashed with ectoplasm, taking 2d4+7 spirit damage (DC 21 basic Reflex save). On a failure, the creature is also slowed 1.
Susceptible to Death Though phantoms aren't alive, neither are they undead, and they are uniquely vulnerable to the effects of death. A phantom whose Hit Points are reduced to 0 as a result of a death effect (such as from a spell like execute) is immediately whisked away to the River of Souls, where their soul resumes the usual path to afterlife.
Level 6
Perception +13 · Senses darkvision · Languages Common, Orcish · Skills Intimidation +14
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| -5 | +5 | +0 | +2 | +3 | +4 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 24 | +11 | +18 | +14 |
HP 70 · Immunities bleed, disease, paralyzed, poison, precision · Resistances all damage 5 (except force, _ghost touch_, or spirit, double resistance vs. non-magical)
Speed fly 25 feet
Actions
- Melee Phantom greatclub [Single Action] +17 (Backswing, Finesse, Magical, Shove), Damage 2d8+9 bludgeoning
- Melee Phantom fist [Single Action] +17 (Agile, Finesse, Magical, Shove), Damage 2d6+8 bludgeoning
- Ranged Phantom javelin [Single Action] +17 (Magical, thrown 30 feet), Damage 2d8+8 piercing