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Clockwork Disposer
AC 21
uncommonClockworkConstructMindless
Lvl 5ClockworkConstructMindlessUncommon
- AC
- 21
- HP
- 70
- Perc
- +13
- Fort
- +12
- Ref
- +15
- Will
- +9
- STR
- +2
- DEX
- +4
- CON
- +1
- INT
- -5
- WIS
- +0
- CHA
- -5
Speed25 ft
Actions
- gripper +15 2d8+4 bludgeoning
- spike +15 2d8+4 piercing
- AC
- 21
- HP
- 70
- STR
- +2
- DEX
- +4
- CON
- +1
- INT
- -5
- WIS
- +0
- CHA
- -5
AC 21
Fort +12
Ref +15
Will +9
HP 70
Immunities
death effects, disease, doomed, drained, fatigued, healing, mental, necromancy, nonlethal attacks, paralyzed, poisoned, sickened, unconscious
Speed 25 feet
Melee
[Single Action]
gripper +15 (Agile, Finesse),
Damage 2d8+4 bludgeoning
Melee
[Single Action]
spike +15 (Agile, Finesse),
Damage 2d8+4 piercing
Furnace Belch [Two Actions] (Fire) The clockwork disposer coughs up a cloud of hot ash and embers that deals 6d6 fire damage in a 15-foot cone (DC 22 basic Reflex save). The clockwork disposer can't use Furnace Belch again for 1d4 rounds.