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Monsters

Clockwork Disposer

AC 21

uncommonClockworkConstructMindless
Lvl 5ClockworkConstructMindlessUncommon
AC
21
HP
70
Perc
+13
Fort
+12
Ref
+15
Will
+9
STR
+2
DEX
+4
CON
+1
INT
-5
WIS
+0
CHA
-5
Speed25 ft
Actions
  • gripper +15 2d8+4 bludgeoning
  • spike +15 2d8+4 piercing
AC
21
HP
70
STR
+2
DEX
+4
CON
+1
INT
-5
WIS
+0
CHA
-5

AC 21

Fort +12

Ref +15

Will +9

HP 70

Immunities

death effects, disease, doomed, drained, fatigued, healing, mental, necromancy, nonlethal attacks, paralyzed, poisoned, sickened, unconscious

Speed 25 feet

Melee

[Single Action]

gripper +15 (Agile, Finesse),

Damage 2d8+4 bludgeoning

Melee

[Single Action]

spike +15 (Agile, Finesse),

Damage 2d8+4 piercing

Furnace Belch [Two Actions] (Fire) The clockwork disposer coughs up a cloud of hot ash and embers that deals 6d6 fire damage in a 15-foot cone (DC 22 basic Reflex save). The clockwork disposer can't use Furnace Belch again for 1d4 rounds.