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City Guard Squadron
AC 22
commonHumanHumanoidTroop
Lvl 5HumanHumanoidTroop
- AC
- 22
- HP
- 75
- Perc
- +12
- Fort
- +14
- Ref
- +9
- Will
- +11
- STR
- +5
- DEX
- +0
- CON
- +3
- INT
- +0
- WIS
- +2
- CHA
- +2
Speed25 ft
- AC
- 22
- HP
- 75
- STR
- +5
- DEX
- +0
- CON
- +3
- INT
- +0
- WIS
- +2
- CHA
- +2
AC 22
Fort +14
Ref +9
Will +11
HP 75
Speed 25 feet; troop movement
Fire Crossbows! [Two Actions] The city guards draw or reload their crossbows, then launch a ranged attack in the form of a volley. This volley is a 10-foot burst within 120 feet that deals 3d8 piercing damage (DC 19 basic Reflex save). When the city guards are reduced to 8 or fewer squares, this area decreases to a 5-foot burst.
Form Up [Single Action]
Lower Halberds! [Single Action to Three Actions] Frequency once per round; Effect The city guards engage in a coordinated melee attack against each enemy within 10 feet, with a DC 19 basic Reflex save.