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Tripkee Rain-Caller
An influential jungle druid commands rain and wind against anyone who threatens the community, moving through dense growth unslowed.
commonHumanoidTripkee
Influential within their communities, these wise druids hold power over water and weather, calling rain and wind down on those who threaten their jungle homes.
In play
Prepared Primal Spells DC 21, attack +14
- Cantrips (2nd) Electric Arc, Guidance, Know the Way, Stabilize
- 1st Gust of Wind, Hydraulic Push, Thunderstrike
- 2nd Mist, Summon Elemental (water only), Water Walk
Druid Focus Spell DC 21, 1 Focus Point
- 2nd Tempest Surge
Jungle Passage Tripkees ignore difficult terrain in forests and jungles.
Level 4
Perception +12 · Senses darkvision · Languages Common, Tripkee · Skills Acrobatics +10, Athletics +8, Jungle Lore +10, Nature +12, Stealth +10, Survival +12
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +1 | +3 | +2 | +1 | +5 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 20 | +8 | +11 | +14 |
HP 60
Speed 25 feet, climb 20 feet; jungle passage
Actions
- Melee Staff [Single Action] +9 (two-hand d8), Damage 1d4+4 bludgeoning
- Ranged Dart [Single Action] +12 (Agile, thrown 20 feet), Damage 1d4+4 piercing