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Water Walk
A shimmering skin stretches across water's surface, letting a target stride over lakes and rivers as if they were solid ground.
commonConcentrateManipulateWater
The target can walk on the surface of water and other liquids without falling through. It can go underwater if it wishes, but in that case it must Swim normally. This spell doesn't grant the ability to breathe underwater.
Rank 2 · Traditions Arcane, Divine, Primal
Cast 2 actions
Range touch
Duration 10 minutes
Heightened
- Heightened (4th) The spell's range increases to 30 feet, the duration increases to 1 hour, and you can target up to 10 creatures.