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Monsters

Shanrigol Heap

AC 20 all-around vision

uncommonAberrationUndead
Lvl 4AberrationUncommonUndead
AC
20
HP
55
Perc
+9
Fort
+14
Ref
+11
Will
+9
STR
+5
DEX
+2
CON
+3
INT
-4
WIS
+1
CHA
-5
Speed20 ft, swim 20 ft, climb 20 ft
Actions
  • fleshy slap +14 2d6+8 bludgeoning plus
  • bone shard +11 1d8+8 bludgeoning 20 ft
AC
20
HP
55
STR
+5
DEX
+2
CON
+3
INT
-4
WIS
+1
CHA
-5

AC 20 all-around vision

Fort +14

Ref +11

Will +9

HP 55

(negative healing)

Immunities

death effects, disease, paralyzed, poison, unconscious

Speed 20 feet, climb 20 feet, swim 20 feet

Melee

[Single Action]

fleshy slap +14 (Forceful),

Damage 2d6+8 bludgeoning plus Grab

Ranged

[Single Action]

bone shard +11 (Agile, range increment 20 feet, versatile P),

Damage 1d8+8 bludgeoning

Sapping Squeeze [Single Action] Requirements The shanrigol has a creature grabbed; Effect The shanrigol squeezes the life essence from its target, dealing 1d6+5 bludgeoning and 1d4 persistent bleed damage (DC 18 basic Fortitude save).