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Shanrigol Heap
AC 20 all-around vision
uncommonAberrationUndead
Lvl 4AberrationUncommonUndead
- AC
- 20
- HP
- 55
- Perc
- +9
- Fort
- +14
- Ref
- +11
- Will
- +9
- STR
- +5
- DEX
- +2
- CON
- +3
- INT
- -4
- WIS
- +1
- CHA
- -5
Speed20 ft, swim 20 ft, climb 20 ft
Actions
- fleshy slap +14 2d6+8 bludgeoning plus
- bone shard +11 1d8+8 bludgeoning 20 ft
- AC
- 20
- HP
- 55
- STR
- +5
- DEX
- +2
- CON
- +3
- INT
- -4
- WIS
- +1
- CHA
- -5
AC 20 all-around vision
Fort +14
Ref +11
Will +9
HP 55
(negative healing)
Immunities
death effects, disease, paralyzed, poison, unconscious
Speed 20 feet, climb 20 feet, swim 20 feet
Melee
[Single Action]
fleshy slap +14 (Forceful),
Damage 2d6+8 bludgeoning plus Grab
Ranged
[Single Action]
bone shard +11 (Agile, range increment 20 feet, versatile P),
Damage 1d8+8 bludgeoning
Sapping Squeeze [Single Action] Requirements The shanrigol has a creature grabbed; Effect The shanrigol squeezes the life essence from its target, dealing 1d6+5 bludgeoning and 1d4 persistent bleed damage (DC 18 basic Fortitude save).