Hobgoblin Archer
Bands of hobgoblin soldiers typically have at least one archer among their ranks. In smaller groups, the hobgoblin archer also serves as that band's captain.
- AC
- 23
- HP
- 50
- Perc
- +10
- Fort
- +10
- Ref
- +12
- Will
- +8
- STR
- +2
- DEX
- +4
- CON
- +2
- INT
- +0
- WIS
- +2
- CHA
- -1
- shortsword +12 1d6+4 piercing
- crossbow +14 1d8+2 piercing 120 ft
- AC
- 23
- HP
- 50
- STR
- +2
- DEX
- +4
- CON
- +2
- INT
- +0
- WIS
- +2
- CHA
- -1
Bands of hobgoblin soldiers typically have at least one archer among their ranks. In smaller groups, the hobgoblin archer also serves as that band's captain.
AC 23
Fort +10
Ref +12
Will +8
HP 50
Formation When they're adjacent to at least two other allies, the hobgoblin archer gains a +1 circumstance bonus to AC and saving throws. This bonus increases to +2 to Reflex saves against area effects.
Speed 25 feet
Melee
[Single Action]
shortsword +12 (Agile, versatile S),
Damage 1d6+4 piercing
Ranged
[Single Action]
crossbow +14 (range increment 120 feet, reload 1),
Damage 1d8+2 piercing plus crossbow precision
Crossbow Precision The first time the archer hits with a crossbow attack in a round, it deals 1d8 extra precision damage.