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Monsters

Gnoll Sergeant

AC 21

commonGnollHumanoid
Lvl 4GnollHumanoid
AC
21
HP
60
Perc
+10
Fort
+12
Ref
+10
Will
+8
STR
+4
DEX
+2
CON
+2
INT
+0
WIS
+1
CHA
+0
Speed25 ft
Actions
  • scimitar +14 1d6+7 slashing
  • jaws +14 1d6+7 piercing
  • composite shortbow +12 1d6+4 piercing 60 ft
AC
21
HP
60
STR
+4
DEX
+2
CON
+2
INT
+0
WIS
+1
CHA
+0

AC 21

Fort +12

Ref +10

Will +8

HP 60

Attack of Opportunity [Reaction]

Speed 25 feet

Melee

[Single Action]

scimitar +14 (Forceful, Sweep),

Damage 1d6+7 slashing

Melee

[Single Action]

jaws +14 (Agile),

Damage 1d6+7 piercing

Ranged

[Single Action]

composite shortbow +12 (deadly 1d10, Propulsive, range increment 60 feet, reload 0),

Damage 1d6+4 piercing

Bark Orders [Single Action] (Auditory, Linguistic) The gnoll sergeant commands its allies to reposition. Any allies who hear and understand this order can use a reaction to Step.

Pack Attack A gnoll sergeant deals 1d4 extra damage to any creature that’s within reach of at least two of the gnoll sergeant's allies.