Giant Flea
A dog-sized parasite rides a victim down to gorge on blood, leaving behind a wasting fever that drains strength for days.
A dog-sized parasite that bounds out of the underbrush to ride a victim down, driving its needle of a mouth deep to gorge on blood and leave fever behind.
In play
Suck Blood [Single Action] Requirements The giant flea's last action was a successful proboscis Strike; Effect The giant flea drinks the creature's blood. The victim becomes drained 1 and the flea regains 5 HP.
Flea Fever (Disease) Drain from flea fever can't be reduced or recovered from naturally until the disease is cured. Saving Throw DC 18 Fortitude; Stage 1 drained 1 (1d4 hours), Stage 2 drained 1 and sickened 1 (1 day), Stage 3 drained 2 and sickened 1 (1 day), Stage 4 drained 3 and sickened 1 (1 day), Stage 5 dead
Level 3
Perception +10 · Senses low-light vision, scent (imprecise) 30 feet · Skills Acrobatics +10, Athletics +9
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +2 | +3 | +3 | -5 | +1 | -4 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 19 | +12 | +12 | +4 |
HP 50 · Immunities disease
Speed 30 feet
Actions
- Melee Proboscis [Single Action] +12, Damage 1d8+4 piercing plus