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Monsters

Giant Flea

AC 19

commonAnimal
Lvl 3Animal
AC
19
HP
50
Perc
+10
Fort
+12
Ref
+12
Will
+4
STR
+2
DEX
+3
CON
+3
INT
-5
WIS
+1
CHA
-4
Speed30 ft
Actions
  • proboscis +12 1d8+4 piercing plus
AC
19
HP
50
STR
+2
DEX
+3
CON
+3
INT
-5
WIS
+1
CHA
-4

AC 19

Fort +12

Ref +12

Will +4

HP 50

Immunities

disease

Speed 30 feet

Melee

[Single Action]

proboscis +12,

Damage 1d8+4 piercing plus Suck Blood and flea fever

Suck Blood [Single Action] Requirements The giant flea’s last action was a successful proboscis Strike; Effect The giant flea drinks the creature’s blood. The victim becomes drained 1 and the flea regains 5 HP.

Flea Fever (Disease) Drain from flea fever can’t be reduced or recovered from naturally until the disease is cured. Saving Throw DC 18 Fortitude; Stage 1 drained 1 (1d4 hours), Stage 2 drained 1 and sickened 1 (1 day), Stage 3 drained 2 and sickened 1 (1 day), Stage 4 drained 3 and sickened 1 (1 day), Stage 5 dead