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Monsters

Dero Strangler

Dero stranglers specialize in capturing living victims, and they are often called upon to aid in abductions.

commonDeroHumanoid
Lvl 3DeroHumanoid
AC
19
HP
45
Perc
+6
Fort
+10
Ref
+8
Will
+6
STR
+4
DEX
+3
CON
+3
INT
+0
WIS
-1
CHA
+2
Speed20 ft
Actions
  • spiked chain +11 1d8+6 bludgeoning
  • hand crossbow +10 1d6+2 piercing 60 ft
AC
19
HP
45
STR
+4
DEX
+3
CON
+3
INT
+0
WIS
-1
CHA
+2

Dero stranglers specialize in capturing living victims, and they are often called upon to aid in abductions.

AC 19

Fort +10

Ref +8

Will +6

HP 45

Immunities

confused

Ill Glow (disease, light) A non-dero living creature that starts its turn grabbed or restrained by the strangler is exposed to the sickly blue light from the strangler's cytillesh toolkit. It must succeed at a DC 19 Fortitude save or become sickened 1. This has no effect if the strangler isn't wearing the toolkit.

Vulnerable to Sunlight A dero strangler takes 8 damage for every hour they're exposed to sunlight.

Speed 20 feet

Melee

[Single Action]

spiked chain +11 (Disarm, Trip),

Damage 1d8+6 bludgeoning