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Dero Strangler

A pale, sunlight-hating abductor of the deep dark specializes in capturing living victims, sickening them with a toolkit's sickly glow.

commonDeroHumanoid

Pale, sunlight-hating dwellers of the deep dark, dero stranglers specialize in capturing living victims, and they are often called upon to aid in abductions.

Ill Glow (disease, light) A non-dero living creature that starts its turn grabbed or restrained by the strangler is exposed to the sickly blue light from the strangler's cytillesh toolkit. It must succeed at a DC 19 Fortitude save or become sickened 1. This has no effect if the strangler isn't wearing the toolkit.

Vulnerable to Sunlight A dero strangler takes 8 damage for every hour they're exposed to sunlight.

Level 3

Perception +6 · Senses darkvision · Languages Aklo, Sakvroth · Skills Athletics +11, Intimidation +7, Medicine +6, Stealth +10

STRDEXCONINTWISCHA
+4+3+3+0-1+2
ACFortRefWill
19+10+8+6

HP 45 · Immunities confused

Speed 20 feet

Actions

  • Melee Spiked chain [Single Action] +11 (Disarm, Trip), Damage 1d8+6 bludgeoning
  • Ranged Hand crossbow [Single Action] +10 (range 60 ft, reload 1), Damage 1d6+2 piercing

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