Showing0entries
Sorted A-Z
MonstersHumanoid

Merfolk Wavecaller

A merfolk spellcaster turns the sea itself against invaders, wielding primal magic that can choke the breath from air-breathers.

commonAmphibiousHumanoidMerfolk

Merfolk wavecallers use their primal magic to defend their people. Their ability to asphyxiate airbreathers makes them crucial when surface dwellers invade.

In play

Primal Prepared Spells DC 18, attack +10

Level 2

Perception +8 · Senses low-light vision · Languages Common, Thalassic · Skills Athletics +7, Deception +6, Nature +8, Religion +8

STRDEXCONINTWISCHA
+3+2+0+1+4+2
ACFortRefWill
17+6+6+10

HP 30

Speed 5 feet, swim 30 feet

Actions

  • Melee Dagger [Single Action] +9 (Agile, versatile S), Damage 1d4+3 piercing
  • Ranged Dagger [Single Action] +9 (Agile, thrown 10 feet, versatile S), Damage 1d4+3 piercing