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Animated Bamboo Figure
AC 18 (16 when broken); construct armor
commonConstructMindless
Lvl 2ConstructMindless
- AC
- 18
- HP
- 30
- Perc
- +8
- Fort
- +9
- Ref
- +10
- Will
- +6
- STR
- +4
- DEX
- +4
- CON
- +3
- INT
- -5
- WIS
- +0
- CHA
- -5
Speed30 ft, climb 15 ft
Actions
- fist +10 1d8+4 bludgeoning plus reach 10 ft
- AC
- 18
- HP
- 30
- STR
- +4
- DEX
- +4
- CON
- +3
- INT
- -5
- WIS
- +0
- CHA
- -5
AC 18 (16 when broken); construct armor
Fort +9
Ref +10
Will +6
HP 30
Immunities
bleed, death effects, disease, doomed, drained, fatigued, healing, mental, nonlethal attacks, paralyzed, poison, sickened, spirit, unconscious, vitality, void
Construct Armor Like normal objects, an bamboo figure has Hardness. This Hardness reduces any damage it takes by an amount equal to the Hardness. Once an animated kite is reduced to less than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks and its Armor Class is reduced to 16.
Speed 30 feet, climb 15 feet
Melee
[Single Action]
fist +10 (Magical, reach 10 feet),
Damage 1d8+4 bludgeoning plus Knockdown